All tagged spelljammer ship

Enhanced Spelljammer Ship and Battle Mechanics

My current campaign is on pause because of school as well, but I am running a homebrew Spelljammer campaign. For the uninitiated, Spelljammer is a setting for D&D that takes place in the Astral Sea and, primarily, Wildspace. It’s space piracy, baby, and I was so psyched to dig into the new book for it!

Unfortunately, I was disappointed by the pretty bare-bones mechanics in the book. Nearly everything is automatic. No crew, no real weapon strategy, extremely light boarding mechanics — they leave a lot up to your imagination. I appreciate the flexibility to a degree, but frankly they leave a lot of DMs with very little guidance on what to do. My players and I were looking for something a bit more robust.